Activity description

The game is played in 3 rounds: a Sunrise phase, which takes place only once, and a day/night cycle. 


1. Sunrise Phase

From the deck, take as many cards as there are players according to the following list:

6-7 players = 2 black cards + all others red

8-10 players = 3 black cards + all others red

11-13 players = 4 black cards + all others red

14-16 players = 5 black cards + all others red

Inform the players of the number of the black cards included.

The first step is to divide the players into two teams. Each player gets one card from the prepared and shuffled deck, secretly looks at the card's color and returns the card to the deck. Then everybody closes their eyes and lowers their heads. The trainer starts counting aloud. After number 5, s/he continues to count silently until 15, then s/he resumes counting aloud until 20. During the silent period, the players who got black cards, should open their eyes, raise their heads, and look at each other, then close their eyes and lower their heads again. Accidental or purposeful peeking by red card holders should be discouraged. On count 20, everybody should open their eyes. The Mafia are the players who saw each other and therefore know each other. The Citizens are the players who saw nothing, don't know each other, and don't know who the Mafia members are. The only advantage of the Mafia is that they know each other. Citizens have to suspect everybody, but they have an advantage of being the majority. The main struggle during the next phase will be between the informed minority and the uniformed majority.


2. Day Phase

In the day phase, any participant is allowed to talk. At any moment, they may put another player in the "accused" position. S/he should provide grounds for the suggestion why they believe the other person to be with the Mafia. Everyone, including the accused, has a right to argue. When the accuser asks for a vote, everyone should vote by raising their hands. If the majority of the players (not counting the accused) votes "guilty", the suspected player is "sentenced to death" and s/he is out of the game. If the accuser fails to get a majority, the game continues with the same number of players. Accusations may happen any number of times during the discussion. Players who are eliminated from the game do not reveal their identity until the end of the game and should not try to help others who are still in the game. There is no way to know the team identity of the "dead" unless you have the next phase.

After the discussions have finished, the night phase begins.


3. Night Phase

The Night is the only phase when players can find out if all Mafia members have been eliminated. Everyone takes a pen and a piece of paper, and secretly writes on them. The paper and pens should be the same for everybody. Citizens must write "citizen" on the note, while members of the Mafia must write the name of the person, whom they want to eliminate from the game. After that, everybody puts their notes in the middle and the trainer reads them. The number of the notes with names will reflect the number of surviving Mafia members, so the players will know if they have "killed" a Citizen or a Mafia member during the day. If the same name appears on all Mafia notes, the named person is "murdered" and is out of the game. If there are differing names, nothing happens.


The game ends when there are no names listed during the Night or all Citizens have been eliminated.
60 min.
cookieCookies help us deliver our services. By using our services, you agree to our use of cookies.